Please eat my brains...
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Please eat my brains...
Some of you may have seen some of my terrain test pieces. I have this crazy idea for a 'Zombie-apocalypse-zombiecide-come-roleplaying' game. One for later in 2016.
I am struggling with board design. I have several rulesets that can be play tested and adapted. I want the hack-n-slash of Zombiecide but the tactics of a wargame and the vested-interest 'please don't die' of a role playing game. Not asking much then...
Anyone got similar aspirations?
Anyone want to be eaten by zombies?
Lee
I am struggling with board design. I have several rulesets that can be play tested and adapted. I want the hack-n-slash of Zombiecide but the tactics of a wargame and the vested-interest 'please don't die' of a role playing game. Not asking much then...
Anyone got similar aspirations?
Anyone want to be eaten by zombies?
Lee
Lee Newton- Posts : 73
Join date : 2014-11-20
Age : 53
Oh yeah...
Bought box1 of the Dark Alliance modern zombies too.
Lee Newton- Posts : 73
Join date : 2014-11-20
Age : 53
Re: Please eat my brains...
I've never played them but I have read good things about the All Things Zombie rules published by Rebel Minis. They have been popular enough to generate several supplements, which is normally a good sign core rules work. They are part of a family of wargames rules called 'Two Hour Wargames' (which kind of tells you the length of game to expect) and sold separately and as part of box sets with Rebel Minis 15mm figures.
Further info here:
http://www.rebelminis.com/zombieboxsets.html
Wasn't quite sure how 'tactics of a wargame' quite applied to slaughterfest of mindless zombie game! Lol! Nor have I played Zombiecide.
FUBAR style activation system might work for human characters who could move faster than zombies, but some times failed to activate. You would probably want to apply it to individual characters/figures. Hero/Veteran characters would get easy eg. 2+ or 3+ activations on D6 enabling them to run around chopping up lots of zombies, but there would be those deeply annoying 'horror film' classic characters, the helpless girlfriend or little kid, who would in FUBAR terms be a 'green NPC' prone to just breaking down and screaming and only activating on a 5+, and dependent on the more badass characters to keep rescuing them. I think failing to roll a couple of activations in the face of an ever encroaching swarm of zombies might well give you that 'oh ****' moment typical of the genre.
Some of the Caesar 1/72 plastics for Modern figures such as Modern Militia and special forces might yield up some suitable figures as zombie fighters to match your Dark Alliance Zombies.
http://www.plasticsoldierreview.com/Review.aspx?id=1393
http://www.plasticsoldierreview.com/Review.aspx?id=1044
http://www.plasticsoldierreview.com/Review.aspx?id=2297
They are supposed to be bringing out some police and modern civilians too, but no sign yet, but there could be some useful things in there WW2 partisan sets and Sportsmen sets (baseball set probably most useful given several are wielding bats!). Whole Caesar list for is here.
http://www.plasticsoldierreview.com/ManufacturerList.aspx?id=37
Caesar for some reason often produce a set then let it go out of production, which is bloody annoying and makes it difficult to get some sets from online model shops, though eBay usually yields better results.
Further info here:
http://www.rebelminis.com/zombieboxsets.html
Wasn't quite sure how 'tactics of a wargame' quite applied to slaughterfest of mindless zombie game! Lol! Nor have I played Zombiecide.
FUBAR style activation system might work for human characters who could move faster than zombies, but some times failed to activate. You would probably want to apply it to individual characters/figures. Hero/Veteran characters would get easy eg. 2+ or 3+ activations on D6 enabling them to run around chopping up lots of zombies, but there would be those deeply annoying 'horror film' classic characters, the helpless girlfriend or little kid, who would in FUBAR terms be a 'green NPC' prone to just breaking down and screaming and only activating on a 5+, and dependent on the more badass characters to keep rescuing them. I think failing to roll a couple of activations in the face of an ever encroaching swarm of zombies might well give you that 'oh ****' moment typical of the genre.
Some of the Caesar 1/72 plastics for Modern figures such as Modern Militia and special forces might yield up some suitable figures as zombie fighters to match your Dark Alliance Zombies.
http://www.plasticsoldierreview.com/Review.aspx?id=1393
http://www.plasticsoldierreview.com/Review.aspx?id=1044
http://www.plasticsoldierreview.com/Review.aspx?id=2297
They are supposed to be bringing out some police and modern civilians too, but no sign yet, but there could be some useful things in there WW2 partisan sets and Sportsmen sets (baseball set probably most useful given several are wielding bats!). Whole Caesar list for is here.
http://www.plasticsoldierreview.com/ManufacturerList.aspx?id=37
Caesar for some reason often produce a set then let it go out of production, which is bloody annoying and makes it difficult to get some sets from online model shops, though eBay usually yields better results.
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